![]() ![]() Starts with a special weapon, depending on trait!.Stands out from the crowd, with a signature weapon! No morale penalty when paying bandit tolls with food.Gets 1-8 extra food when selling to a weapons buyer.Good salesmanship still has its own niche! May train strength 6 times over the maximum.Has a good intuition of anatomy and a real steady hand.ĭefinitely too swole! REFUSES to do cardio! You lose 4 morale each time you evade death.Will still die to some instant-kill events.Protects against fatal hits if morale is over 2.Recharge your blowtorch between missions, up to 4 charges.Can't drop this blowtorch, even in death.Start with a blowtorch, and protection against fire.75% chance to skip penalty for next walking day.60% chance to skip penalty for next walking day.Removes a penalty event from the first walking day, every time you lose the car.Hiking experience helps avoid forest terrors! Shooting can go two points over the maximum. ![]() Shooting can go 1 point over the usual maximum.Handy for picking up and throwing heavy furniture!Ī natural at shooting! Just needs more training and maybe even a gun and ammo! The car is life! Note: Not necessarily a COMPETENT mechanic. ![]()
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